📙
Avania Whitepaper
  • 🌱Avania
  • 👓 Vision & Mission
  • 📖Story
  • 📋 Whitepaper
  • ❓Problem & Solution
    • META
    • Business Model
    • Click to Earn
  • 🗺️Roadmap
  • 💻Technology
  • Gameplay
    • 🎮 NFT
      • Unique-Team NFT
      • Aurora
      • Max Capacity
    • 🎮 Game Mechanic
      • Aether Card
      • Guardian Card (Skill)
      • Defending System
      • Guardian Element
      • Semi-Deck Building
      • Passive Ability
      • Mana
      • Battle Position
      • Buff & Debuff
      • Upgrade Nexus
    • 🎮 E-Sport
    • 🎮 Game Mode
      • Adventure (PVE)
      • Arena (PVP)
      • Blind Pick (Draft)
      • Metaverse
      • Stamina
    • 🎮 Gameplay
      • Game Component
      • How To Play
  • ECONOMY
    • 💎 NOVA Token
      • Allocation
      • Unlock Schedule
    • 💎 Ecosystem
  • ABOUT US
    • 😊 Team
    • 😊 Partners
      • Fair Play Studios
      • Other Partners
    • 😊 Advisor
    • 😊 Community
  • FAQS
    • ❗ Term of Use
    • ❗ Privacy Policy
  • OFFICIAL CHANNEL
    • 🌎 Website
    • 🌎 Telegram
    • 🌎 Social Media
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On this page
  • Problem
  • Solution
  1. ❓Problem & Solution

Click to Earn

Problem

There are many types of games. But lots of the blockchain games in the market in 2021 introduce gameplay with very low interaction. Many of them are called "Click to Earn".

Click to Earn games can be good examples of the type of game that attracts players by its income intensive rather than entertainment service.

Solution

We introduce easy-to-understand gameplay, but yet have a high depth to master.

In our game, players can interact with our game and have fun unlike 'click to earn' games that have less interaction.

We also have integrated many mechanics to the game such as element attribute, Aether card, AOE (Area of Effect), ETC. It makes sure that players have things to discover.

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Last updated 3 years ago